Posts Tagged “javascript”

I’m building an Adobe Air application at the moment, which basically means loads of javascript development.

We’re building it pure test-first, and have kicked off using jsUnit to get us started with something simple, flipping to the browser when we make a change and hitting the ‘run’ button in the jsTest testrunner HTML page.

I’m starting to find this quite unsatisfactory, however.

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If, like me, you’ve been confused by the two different, identically-named, unit testing frameworks for javascript, here’s a very useful explanation of their strengths, weaknesses, and purposes.